2020 review & 2021 plans

Do you remember when I was writing that, unless some disaster happens, there would be no reason for Chronotopia not to come out in 2020? I think the universe is trying to send me a message. Needless to say that the year didn’t go as well as I had hoped…

Christmas 2020 en

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2019 review & 2020 plans

Happy Holidays to all! As we do every year, I’d like to take some time to look back on Träumendes Mädchen’s activities. If 2017 had been a living hell and 2018 an unexpected rebirth, what did 2019 have in store for us? The answer will surprise you…

NewYear 2019 en

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2018 review & 2019 plans

Happy Holidays everyone! In order to properly bring a close to the year, here’s the traditional look back on Träumendes Mädchen’s activities. After a more than stormy period in 2017, was 2018 more merciful? Find out right away!

NewYear 2018 en

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2017 review & 2018 plans

Happy Holidays to all of our readers, I hope that you’re having a pleasant time and that you’re ready to tackle the months to come! As we do every year, it’s time to look back on Träumendes Mädchen’s activities. Unlike usual, I would like to address this topic with a more personal angle. It’s likely going to be long and a tad messy so bear with me…

Clairmont portal winter

Appropriate background

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2016 review & 2017 plans

Happy holidays to all of our fans! As in previous years, I’m looking back to all of our activities in order to close a new chapter and move forward.

2016, play with the big boys…

banner_storenvy2016 is a special year for us because it’s our first year as a full-fledged visual novel creating company, which implies some changes. Overall, we had to integrate quite a few formalities (the joy of doing paperwork) and it wasn’t always that easy!
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The online store opens its doors

As you can notice, the devblog received a new design in order to be in the colours of Chronotopia! Needless to say I’m rather satisfied: I’ve been secretely hoping to get rid of the orange and old Milk banner for ages. If you haven’t read the presentation about Chronotopia, you can still fix that mistake. Anyway!

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2015 review & 2016 plans

Happy holidays to all of our readers! To end 2015 on a high note, here’s a review of everything that happened this year, as well as our plans for the upcoming year.

Satori

One of the drawings Orties made for our artbook :3

If you remember correctly, 2014 was a crazy year: we released no less than four games, made goodies, including remakes of our oldest games, ran a booth at Japan Expo and completely renewed the devblog (by adding a website). I promised myself to slow down a bit to avoid exploding. Was 2015 calmer?

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Waiting for Godot

This post will be as short as it’ll be melancholic. To sweeten the pill, here’s some stupid pictures from the secret mini-game hidden in Between Heaven and Hell. Yes, we dared. Those who found it cannot UNSEE it.

Mockup I won’t hide that those last few weeks have been difficult for the team. Between the recent events, the lateness of the English translation of Wounded by Words extra content, and many other disappointments I won’t mention here, we haven’t been very active. At least outside of the release of the 5th Episode of Milk and the OST from Between Heaven and Hell (don’t hesitate to lend it an ear).

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Yeah, the hidden game isn’t translated either, we’re so behind…

More concretely, I had promised an important announcement and I’m still working on it. I think it’s a crucial phase and you have the right to know what will become of the team. Only I struggle to find the right words to explain what’s going on behind the scenes, it’s kinda chaotic. I’m impatient and scared at the same time to announce my decision. Whatever may happen, whether it’s seen as positive or negative, I have to do it and I hope you will read me until the end. The announcement should be ready within one or two weeks, in the meantime take care, and thanks for following us during all those years :3.

This is Halloween, this is Halloween

Hello everybody. It’s been strangely cold here since the end of summer, so much that I ended up sick, hence the interval between the Android release of HVNCML and the Android release of Garden of Oblivion. As announced last time, the latter is now available in English AND French for free, valid for all types of OS!

As for Milk, the release is just around the corner! We only have 2 CGs missing, the last bit of the translation and some tweaks for Episode 5 to be complete. So I’m pretty confident when counting on publishing the game by the end of the month. It should be noted that this would be the last until a very long time. I’ll explain everything in details later but there are big change lying ahead…

Other than that, I have good news. Along with Roganis, we expect to release the OST from Between Heaven and Hell (so Garden of Oblivion + Wounded by Words) around Halloween and I’m also thinking about possibly making another giveaway soon ~

So, as always, follow us on social networks to be the first one informed o/