Happy Holidays to all of our readers, I hope that you’re having a pleasant time and that you’re ready to tackle the months to come! As we do every year, it’s time to look back on Träumendes Mädchen’s activities. Unlike usual, I would like to address this topic with a more personal angle. It’s likely going to be long and a tad messy so bear with me…
Happy holidays to all of our fans! As in previous years, I’m looking back to all of our activities in order to close a new chapter and move forward.
2016, play with the big boys…
2016 is a special year for us because it’s our first year as a full-fledged visual novel creating company, which implies some changes. Overall, we had to integrate quite a few formalities (the joy of doing paperwork) and it wasn’t always that easy!
Happy holidays to all of our readers! To end 2015 on a high note, here’s a review of everything that happened this year, as well as our plans for the upcoming year.
If you remember correctly, 2014 was a crazy year: we released no less than four games, made goodies, including remakes of our oldest games, ran a booth at Japan Expo and completely renewed the devblog (by adding a website). I promised myself to slow down a bit to avoid exploding. Was 2015 calmer?
Following our 2014 report, which says we did LOTS of stuff, the Träumendes Mädchen team won’t stop just now. So what do we plan to do in 2015?
(To celebrate the end of the year, here are some fanarts!)
To begin with, slow down a bit X). I think it isn’t healthy to produce four games a year, not only does it lead to irrealistic expectations, but it also push the teammates to exhaust themselves. We can hardly beat 2014 record in terms of productivity anyway and I don’t want anyone to drown in a coffe’s cup (would be a fitting death but no).
We’re going to stay with basis : our top priority is to finish Milk Episode 4 first. If the work with sprites and chibis is almost done and I’m hoping we’ll be able to finish the CGs real soon (why did I write action scenes again?), I’m worried about the backgrounds. Indeed artists who can handle BGs aren’t legion and we’re missing the colouring phase. Would be galling to get stuck now so I’m hoping luck will smile at us once again ! Episode 4 should be ready in 2015, what remains unknown is when. Will it be at the beginning or at the end of the year…
That being said, I still want to make another short project in the following months. In fact, a specific idea haunts me (writing a story with lots of choices…moral choices) and I really want to make it. So I’m wondering about dragging the whole team with me to enter next Ludum Dare. Needless to say that if we enter a game jam in April, we won’t be doing Nanoreno in March. To be continued…
Some of you may be wondering if we gonna take part in next Japan Expo convention. Well, the answer will depend on you! Since we’re a team of hobbyists, we don’t have a big budget and we’re paying transports/accomodation cost out of our own pocket. We’re enthusiasts and we want to be sure we’re going to make you happy. So I gonna circulate a survey to know if some people are interested in last time hard copies (if we need to reprint some) and if some people are interested in new goodies. Depending on what answers we got (as well as the numbers of answers we got), we’ll be able to see more clearly into it. Of course, most international people won’t be able to attend a French convention, but please do let a comment (here or through social networks) if you’re interested in mail-order. I can’t garantee anything for now but we might be able to open an online store in the future.
Beyond Japan Expo, I think it’s reasonable to make progress with Milk Episode 5. I really hope this part will be available before the end of the year because it’s urgent to finish the common route once and for all. Or else we’ll still be making the rest 10 years from now and that doesn’t sound that tempting to me =(.
2015 will be more relaxed…maybe?
To conclude, 2015 should be less hectic than 2014…should be. Because, as I said, we’re not immune to surprises ~ You know me, I can’t stop myself.