Happy Holidays to all of our readers, I hope that you’re having a pleasant time and that you’re ready to tackle the months to come! As we do every year, it’s time to look back on Träumendes Mädchen’s activities. Unlike usual, I would like to address this topic with a more personal angle. It’s likely going to be long and a tad messy so bear with me…
Yearly Archives: 2017
Retake exam: Chronotopia’s current state
It’s been a while since I’ve talked about Chronotopia, isn’t it? I must admit it’s hard to keep the devblog up to date when I’m doing so many things at the same time. Plus, monthly Kickstarter updates work in a very similar fashion so it feels like repeating the same things twice. I’m starting to think I should make posts about specific themes. It would be more interesting that way, don’t you think?
Post-mortem of Ambre’s Steam Edition
I hope you had a good holiday! As for me, I must say I haven’t really had the chance to rest. But I wanted to go back over the big odyssey that was my recent experience with Steam. I unfortunately cannot go into detail but I still hope it will be useful one way or another.
Princes and princesses
Yes, the team is still alive. Here is the proof with some news!
Ambre comes to Greenlight (and Chronotopia’s progress continue)!
Once again, time goes by all too quickly! So here are some news of what’s the team is doing.
Chronotopia gets out into the countryside!
It’s been a while since the end of the Kickstarter so I thought it would be appropriate to share what we’ve been up to since then.