As I promised last time, here’s a more detailed article to explain what will happen to Milk. In fact, Milk~La légende des étoiles is quite a special case: since we’re talking about an incomplete episodic game, it’s inevitably stuck between our hobbyist period and the upcoming commercial period.
We could have carried on without change but, as I explained in the last post, it’s precisely because it’s now impossible that the Träumendes Mädchen team decided to become pro. Following that logic, the only way for us to keep making Milk would be to make it commercial. Which is problematic insofar as, considering we gained experience since our first steps, the quality gap between Episodes is huge, especially with visuals. We cannot sell a visual novel with mixed assets like that. Especially because ties have been severed with several former teammembers and it’d be tasteless to sell their work without their permission.
There’s no two ways about it: we’re going to remake Milk in order to adapt the game to our current standards. So the graphics will be harmonized and I will take that chance to rewrite some parts of the script. Up until now, I hadn’t touch anything, even though the story had been finished back in 2011, which is quite extraordinary, but I’m not satisfied with the way I did Episode 1 and what should have been Episode 6. The timing is perfect to review my work based on your feedbacks (I’m still looking for those BTW). I also want to offer additional scenes inside Khzi’s story (that I’m only slightly going to change) to develop the mercenaries, especially those have less “screen time”. Presentation will stay rather linear but the result should look a bit more dynamic. Most of the teammembers who worked on the first version will come back for the remake and Laniessa will become the main artist!
However, the workload being astronomical, the development of Milk’s remake would have to get unfolded across several year, in the “background” of Chronotopia, our commercial project. Unfortunately, there won’t be another Episode until a while, that’s why I really wanted to reduce the waiting time by finishing Khzi’s story. For the same reason, news about our progress are going to become scarce. And, commercial game oblige, the new version will only be available to a limited sample of testers for as long as the common route isn’t complete. If you wish to be part of that sample, it’s simple: you’ll either have to become one of my patrons (insofar as I give early access to my games to them starting from a certain amount), or to send me a mail through the team’s address asking me to be added. In that case, I’d simply ask you to give me your opinion on the game (since I’m looking for feedbacks) so that I can improve Milk as much as possible. The first version will stay online for a while and I’ll publicly announce its removal once the remake would have reached a satisfying state. So you still have the time to make the most of it!
There we go, good and less god news: on one hand, you’ll have to be patient, but on the other hand Milk will come back all clean and beautiful! It might sound a bit masochistic to sign for another long period of development but, at the same time, we already proved we could handle that kind of things and I think it’s worth it. In any case, I hope you’ll like the change =).
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