Nanoreno project release : Ambre !

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After a month of hard work, here is our entry for the Nanoreno 2013 : Ambre. It was our first time doing that kind of thing and we were super excited to try, so we hope that you’ll like the result. Since we had a time restriction, the visual novel will not take more than an hour to read

The story is gonna be really awkward to read in the beginning but please, bear with me until the end, it’s not what you think, I swear *running away* Oh, well, I kinda like to mislead people, won’t be the last time o/

You will find a link for the win/linux/osx version on our download page.

gouter

Credits :

Writing / Project Leader : Helia

Art : Melow, Morsy,

Music : Kimino

Programming : Keul

Editing : Orfaen

English Translators : Kono, Neicha

Milk Episode 1 Release !

EP1After almost one year of production, the team and myself are glad to be able to show you the fruit of our labors. Here goes the first episode of Milk, available both in English and French on our download page.

cg bus

An in-game CG, drawn by Morsy

Episodic cutting

Since the entire game is really too big and too ambitious (500 000 words written in total), we decided to release it as several chapters/episodes until the common route is fully revealed, then the heroines’ routes in a certain order, if everything goes well. Each chapter/episode will contain the last, so you won’t have to download a dozen of files everytime. We’ll take advantage of this to improve the game gradually.

The amount of work demanded as well as the final size of the product are making us seriously consider the possibility of going commercial with Milk. Being yet unsure of our capabilities, we’re producing content while watching how the team is doing before making our mind.

Anyways, we’ll try to release a chapter/episode every six months starting from now. I hope you’ll enjoy this first episode and that you’ll wait for the next ^_^

Taro shojo

An in-game chib, still drawn by Morsy

Follow us on Facebook and Twitter, we’ll be telling the release date of Episode 2 as soon as possible ;). And don’t hesitate to send us some fanarts, we’d be delighted and we’ll gladly post them !

Being Beauteous English and German Version Released !

It’s been nearly a month since we release Being Beateous now. At first, it was just a little project we made mostly during the VN contest organized by No-Xice for the Epitanime event (so, yeah, it took less than a week to do this game), but we felt it would be great to seek foreigners’ advices too. After all, Roganis (the composer) and myself (the writer) were following the Lemmasoft community (possibly the biggest forum about visual novel) for quite a long time now, so it feel almost natural to post there to see if people would be interested in our work despite the fact it was written in french. I was pleasantly surprise to see there were some encouraging comments and, luckily, we found translators willing to help us. So, we’re very happy to release an english version for our visual novel. I hope English folks will enjoy Being Beauteous as much as we had fun creating it !

titre

Once upon a time, in a far away kingdom, there was a young woman, bullied by her evil step-mother and her step-sisters. It is said that her Fairy Godmother helped her to marry a prince and that they lived rich, happily ever after and had lot of children. Or maybe it was a lie and the story didn’t go as you would have expected…

EDIT 19/07/2012 : Thanks to Marcel Weyers, we also have a German translation now !

EDIT 16/08/2012 : The remaining typos have been corrected. We took that opportunity to release a “multilingual” version that includes both the original text and its various translations.

EDIT 20/02/2013 : File now hosted directly on the Devblog

New link to download the game (Français / English / Deutsch)

Link to listen to the game’s OST

Credits :

Writing/Project leader

Helia : Twitter / Blog

Art

Morsy : Twitter / Deviant Art

Music

Roganis : Twitter / Soundcloud

Programming

Keul : Twitter / Blog

GUI

Faf : Twitter